Question and Answer Database FAQ1385D.txt Keeping a glyph's transparent area transparent. Category :VCL Platform :All Product :All 32 bit Question: Under some video modes, the transparent area of the standard TBitBtn glyphs turns gold or maroon. How can I keep the standard TBitBtn's glyph transparent? Answer: The following example demonstrates a technique where the transparent portion of the glyph is filled with the background color of the button, making the glyph appear transparent. Example: function InitStdBitBtn(BitBtn : TBitBtn; kind : TBitBtnKind) : bool; var Bm1 : TBitmap; Bm2 : TBitmap; begin Result := false; if Kind = bkCustom then exit; Bm1 := TBitmap.Create; case Kind of bkOK : Bm1.Handle := LoadBitmap(hInstance, 'BBOK'); bkCancel : Bm1.Handle := LoadBitmap(hInstance, 'BBCANCEL'); bkHelp : Bm1.Handle := LoadBitmap(hInstance, 'BBHELP'); bkYes : Bm1.Handle := LoadBitmap(hInstance, 'BBYES'); bkNo : Bm1.Handle := LoadBitmap(hInstance, 'BBNO'); bkClose : Bm1.Handle := LoadBitmap(hInstance, 'BBCLOSE'); bkAbort : Bm1.Handle := LoadBitmap(hInstance, 'BBABORT'); bkRetry : Bm1.Handle := LoadBitmap(hInstance, 'BBRETRY'); bkIgnore : Bm1.Handle := LoadBitmap(hInstance, 'BBIGNORE'); bkAll : Bm1.Handle := LoadBitmap(hInstance, 'BBALL'); end; Bm2 := TBitmap.Create; Bm2.Width := Bm1.Width; Bm2.Height := Bm1.Height; bm2.Canvas.Brush.Color := ClBtnFace; bm2.Canvas.BrushCopy(Rect(0, 0, bm2.Width, bm2.Height), Bm1, Rect(0, 0, Bm1.width, Bm1.Height), bm1.canvas.pixels[0,0]); bm1.Free; LockWindowUpdate(BitBtn.Parent.Handle); BitBtn.Kind := kind; BitBtn.Glyph.Assign(bm2); LockWindowUpdate(0); bm2.Free; Result := true; end; procedure TForm1.Button1Click(Sender: TObject); begin InitStdBitBtn(BitBtn1, bkOk); end; 7/16/98 4:31:28 PM
Last Modified: 01-SEP-99